15 Dec 2010
MetaUpdate
12 Nov 2010
Use A Potion... Maybe.
4 Nov 2010
Viva New Vegas
13 Oct 2010
DLC: Downloadable Complaining
8 Oct 2010
Video-Game-Conferencing
29 Sept 2010
Missing The Normandy
So here's the problem; I was finishing Mass Effect so I'd have something to write about, and then I moved onto Mass Effect 2. Turns out this was a poor idea because ME2 is wildly addictive, and meant that all of this time that I could have spent talking about games and stuff, I was saving the galaxy from overgrown bugs.
And now I'm putting off writing this as well, so lets just run with this;
Mass Effect is an outstanding game series. Buy the first, play it, then port your character over to the second, and play that, so when Mass Effect 3 comes out you have a universe which is entirely unique to you.
Right then. Hi.
I've played a lot recently, or more accurately since I last posted, so in the last month. Let me see...
DeathSpank, Mass Effect 1 and 2, Monkey Island 2 SE, Angry Birds, Mega Worm, Rayman 2, Limbo...
And that's pretty much it. There's so much stuff I meant to play and write about over the summer, but I just haven't had the time. Any time I'm not working, I'm playing games, and that's basically stopping me from writing.
Here's the kicker; I'm back to uni on Friday, which means I'll have the time to write about the games, but not the time to play them. But this time I've got my Xbox with me. And fable 3 comes out soon. Good times.
This has been such a non-post. I may as well have written Mass Effect on the top of the page then rubbed my face on the keyboard for ten minutes then written this bit.
Finally, I attended a BAFTA Q+A session the other day for the upcoming action-adventure Enslaved, and it was a really great evening. I met a load of great guys there, including Jon Porter, whose blog can be found here. It's great if you like valid, insightful commentary on games, as opposed to the stream of bullshit you get around these parts.
Right, I'm gonna go a watch a video about MineCraft. See y'all after Eurogamer!
17 Aug 2010
Bright Falls? More like DARK Falls!
So Alan Wake came out this year and although it wasn't a massive hit on the charts, it still was critically acclaimed and received plenty of praise from the press. A couple of weeks ago now, just before my birthday in fact, I picked up the Limited Edition copy off GAME for 20 quid (the same price as the regular edition, for some reason) and started playing some of it. Before I go into that, I really liked the Limited Edition. The book that accompanies it, The Alan Wake Files, is great at filling in the backgrounds of some the characters, and also expanding the story. It's actually written by Clay Steward, the guy that gets killed in the tutorial (spoilers, I guess). It also has a great packaging designed to look like a novel, that the game, book and extras pack all fit into. It's pretty neat.
So to the game. Alan Wake dubs itself as a psychological thriller, but it's basically a survival horror action adventure game. The game mechanic of burning away the darkness is a clever one, and the use of flares, flash bangs and the environment shows that the developers clearly looked at the best way to make the most of the mechanic. The lighting engine in the game works beautifully, as you expect it would, and really highlights some of the great character models on show. At the time of release a lot of people said Alan Wake was to the Xbox what Heavy Rain was to the PS3, and I agree, the narrative, character driven structure of both games is fantastic.
There's a lot in Alan Wake I didn't really get. Half the time, I didn't get what was happening, I just knew that I had to GET AWAY FROM THE SCARY MEN TRYING THE AXE MY FACE IN. The end of the game is a bit of a let down. I know they've released the DLC, which adds on to the end, but I'm still a bit whisky-tango-foxtrot about the whole thing. I'm sure it will be cleared up in the next episode. That's another part about the game that really worked well for me; the TV show structure was a great touch.
In terms of playing the game, I've beaten the game once, and on Hard mode for some reason. I think I'd set it that way for the Achievement at the start, and entirely forgotten about it, which explained why I died so many times throughout. What's even stranger, is that I'm now playing through in Nightmare mode, which is aptly named. The bigger enemies are almost impossible to burn down, and I haven't even got to the ones with chainsaws yet. But this shows that I'm willing to take on bigger gaming challenges. I'm already planning to play New Vegas in Hardcore mode, which is why I intend on having a high Strength stat and a knife at all times.
Wow, semi-regular posting. This probably means I'll disappear in a few days. Or perhaps not. Maybe I'll be back on Friday to talk about XBLA or something...
Hint; I probably will.
See y'all when the darkness is vanquished!