12 Nov 2010

Use A Potion... Maybe.

So Fable 3 is pretty fun.

Thought I'd open with that. Get it out of the way. Mix things up a bit.

Fable 2 was the first ever game I played when I first got my XBox and I absolutely played it to death. It was a lot of fun and despite a few flaws I really had a lot of fun crafting a character who, for some reason, wore sunglasses.

So on to the sequel, which I have been waiting for since it was announced back in 2009 (possibly) and I was waiting on the courier for aaaages until it turned up. For some reason, despite pre-ordering it at least a month ago, Amazon decided to send it out on the say of release. Play were smart enough to send out New Vegas two days in advance so it arrived on release day, but Amazon... Well I certainly won't be using them again for any pre-orders. Not that I can afford another. Saving up for that 3DS.

Fable 3 was always very pushed as removing many of the features that were apparently clogging up Fable 2, and that's obvious from the get go. The health bar has been stripped away, the weapon equipment screen has been removed, and the emotes wheel has been taken away. It's a bold choice and it feels like something you might see in an experimental indie game as opposed to one of the 360's flagship franchises. Personally... It doesn't gel too well with me. The pause screen is clever I suppose and Jasper's dry humour is something I enjoy, but I didn't particularly ever feel that Fable 2 was clunky. The choice of only two emotes when interacting a character seems to detract from the level of interaction in the previous game and I liked having a health bar to indicate when I should start panicking. In Fable 3, it's more guess work.

The combat is still fun, striking the balance between challenging and manageable. There are some surprisingly vicious flourishes, like the other day when I jumped onto the shoulders of my enemy and BROKE HIS NECK WITH MY KNEES. It was pretty horrendously awesome. I also enjoy weaving spells together, with my personal favourite being a mix of fireball and lightening. Burn 'em and stun 'em. Just like Bioshock. Ranged combat is still ranged combat, and it's still great fun to blast away at enemies as they charged toward you. The weapon morphing is a nice feature, but doesn't really seem to be as dynamic as initially suggested.

The story is progressing nicely and has a more fantasy based plot-line than the previous. Whilst it took a while to get going, the cave sequence was very intense and really got under my skin. Freaky skull this are freaky.

Fable 3 will keep me busy for a while and gives me something to play when I'm tired of New Vegas, and vice versa. I have to see between the two I prefer F:NV, but they are both top notch games, and I heartily recommend them both. Although play Fable 2 first.

Next time... Something else. More New Vegas. See y'all in the Dino's mouth!

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