13 Oct 2010

DLC: Downloadable Complaining

Okay, that might be a bit unfair. I don't actually have any problems with the stuff I've downloaded (well, maybe a bit) but you'd think being about two metres away from a wireless router would affords me some favourable download speeds. However, I am in a flat where five people are all trying to get internet access from a 6MB connection, which is suppose to be 20MB, but isn't. MARG BLARG INTERNET STUFF.

So, I've been busy downloading a few things recently. XBLA has, in my opinion, had a run of really fantastic releases recently, I'm very swiftly going to run down a few of the ones I've been firing up on the ol' 360.

DeathSpank; Thongs of Virtue was released a week or so ago and although I failed to get it then, I did get it a couple of days before I went off to university. It's really good fun. It's a direct sequel to DeathSpank, which was released way back in July (which I intended to write about but it got lost in the ether of Mass Effect 2). My personal favourite is definately the latter. Whilst some of the humour is not as cutting as the original the gameplay is much more well rounded, and also, you can have a ray gun. And a chain saw. And a cowboy hat. And space boots. It really appealed to the childish side in me (so, it appealed to the only side of me) with aliens, soldiers, cowboys and robots all turning up, and then later being shot. Overall best part; Shooting a dinosaur with a laser. Screw high fantasy.

Alan Wake was good. I really enjoyed it, as it had one of the most compelling stories of any game I've played in a while. However, one of the downfalls of the story was the ending. I found I was left stranded not really understanding what the hell had happened to Alan. The first bit of DLC help a little; it seemed to suggest after defeating the Dark Presence, Alan had somehow regressed into his own dark mind. However, I still wanted answers (dammit) and The Writer DLC was all set to provide them. Which it sort of did. The pacing of The Writer is very good, and it has a very clever final fight which I didn't see coming. The storyline is still left relatively open though, and there are some major unfinished plot points (e.g. Mr Scratch?) Let's hope despite middling sales, Remedy are working on a sequel. Overall best part; Either the ferris wheel of death or the giant typewriter of self reference.

Comic Jumper is some what of a media darling at the moment, garnering positive reviews from almost everyone, and for the most part I agree. The different art styles and comic book universe world swaps are a feature I absolutely love and the humour is really some of the best I've seen/heard in a game. I just wish it was more enjoyable to play. I really loved 'Splosion Man, but one of my major criticisms was that it was just too damn difficult at points, and CJ suffers from exactly the same problems. I died about six times on the first level of the second world. If you are gonna make it so easy for me to get hit, Twisted Pixel, at least give me a way to gain back my health. It's a real shame but I am going to persevere and upgrade Captain Smiley to make it easier. Overall best part; "Why do you hate birds so much?" "I don't know, I just do!"

Finally, before I go, quick shout out to two internet based companies; GamePointsNow.com, who provide me with cheap Microsoft points via email, and Insert Coin Clothing, who have garnished me with an incredibly brilliant Quantum tee. Go visit them.

Right. Posted. I'm off. New Vegas and Fable 3 are just around the corner. See y'all when the post arrives!

8 Oct 2010

Video-Game-Conferencing

Coming to you from a small room, above a Londis, near a graveyard, it's The Return of The Starting Village!

So I'm at university after three months of... well, work but now work is done! It was at Buckingham Palace, which I feel I can probably say now the job is over. Working in a gift shop was FUN.

So the last weekend, I went to Eurogamer, which was really great fun. After an embaressing situation where I may have queued up in the wrong queue for like twenty minutes, I got in and started looking around my first ever games thing.

First thing I saw; Fable 3. Off to a good start it was really great to finally have a go on it, and I enjoyed what I played of it. There was definitely more of an emphasis on story, with the player character having a voice, as well as interactive cutscenes. The art style is similar and I really cannot wait until it comes out. You know the tie in novel is already out in America? It wouldn't wind me up so much, but Lionhead are a British company.

I also had a go on Fallout New Vegas, my other most anticipated game of the year, and it was... It really pains me to write this. I have so much love for Fallout 3. My whole summer was spent playing it to death. And playing on NV should have left me awestruck. But something just seemed off. The graphics looked really quite dated, and the game seemed a bit slow, although I'm hoping this is because it was a demo character. I've still got the game on pre-order, cause I really want my caravan shotgun and binoculars.

Other things I had a go on; Move. The Fight was, ultimately, shit. Punches seemed ineffective and didn't land with any degree of force. There was also three-dee support but it really didn't seem to be working, putting the glasses on just seemed to reduce the blur on the screen. Echochrome 2 was kinda fun, although it didn't particularly use the Move controller in a innovative way. From what I saw of all the Move stuff, it really seemed like they had just recreated the Wii controller, but with knobs on. Literally.

A quick run down of other stuff; Assassin's Creed Brotherhood looks fun, had a quick go, quite enjoyed it, but I'm more interested in the single player. Brink was insanely popular, watched a few people playing but didn't really look like my sort of thing. Dead Space 2 was also popular, but did look really good. Despite not having played the original, the sequel looked intensely atmospheric with some real blistering action sequences and a clever alternative to quick time events.

It was also my first time meeting the guys from the Newb Review, and we all had a real laugh. We recorded a podcast, which you can listen to here. I also sat in on an interview with Ian and the producer of Hunted; The Demon Forge. It hasn't gone up on the site yet, but when it does, you can hear me ask one question about multiplayer. Exciting stuff I'm sure you'll agree.

Overall, I had fun at Eurogamer. Whilst there was not a whole lot of new stuff, there was clearly a lot of effort put into the show. From what I heard, the developer chats were really interesting, and I'd love to be able to go to more of them. I will strive to be there next year, for at least the first and second day.

Well, I'd best be off. I'll be back soon to talk about... I dunno, downloads or something. See y'all when I next get bandwidth!