Showing posts with label shadow complex. Show all posts
Showing posts with label shadow complex. Show all posts

19 Oct 2009

Ich bin ein PSP owner

Well sort of. I have one on me. It's just not technically mine.

But first to business! This late blog comes to you courtesy of a shoddy internet connection and several coughing fits. And also my lectures. Those take up lots of time.

Went home at the weekend, on a rather long train journey. I started to fall asleep towards the end, so I played a little CivRev on my iPod. Nothing makes a train journey more exciting than dropping a nuclear ICMB on Paris. Except nachos. Nachos make anything more exciting.

At home, I actually ended up playing no Fallout 3, a fact that surprised me most of all. Instead I recompleted Shadow Complex with all of the items collected (for no real reason) and also played a little bit of Halo 3. Halo 3 is okay, but a tad dull at times. I really should have adjusted the controls because they felt way too sensitive.

I also watched a lot of The Simpsons Season 11, because my parents gave it to me as sort of a well-done-for-surviving-one-month-at-uni-without-resorting-to-theft. I think I deserved that one. I haven't stolen anyone's milk. Yet.

I also missed out on the oppotunity to get StarCraft for £10. This is because I am an idiot. Learn from my mistake, children.

But to the crux of the matter ; das PSP. Although I've yet to take the plunge and actually buy one (with all that money I don't have) I have borrowed one off of my neighbour, who got it a few years ago but never played it.
I've been playing a bit of God of War; Chains Of Olympus, which is fun but fairly tedious. Although I got to fight the bastard offspring of the Cloverfield monster and a dragon. Can't complain...

Right, gotta sleep. Oh an speaking of Shadow Complex... GO!

29 Aug 2009

Arcade Cavalcade

Most people who play games for hours on end only to get the achievements are often accused of having no life. This hasn’t happened to me yet, but only because I didn’t have a life to begin with. This means I am free to play games non-stop until my eyeballs bleed just to get one achievement.

Now that I’ve cleared that up, I can talk about what I’ve been up to games-wise, and barring the problems I’ve been having with a certain beta game, they’ve all been on that wonderful white cuboid that sits next to my TV and hums loudly whenever it has to do anything. To be more accurate they all have been downloaded from XBLA, which in my opinion is a very good marketplace for downloadable games.

So what’s on the menu for this downloadable feast? Up as a starter, the spellcheckers nightmare, ‘Splosion Man. A 2.5D platforming puzzle set-up, you control an exploding man, surprisingly enough, who uses his ability to explode to blast his way through the levels, turning scientists into meat for some reason. The controls are incredibly simple with analogue stick controlling movement and every other button makes explode, flinging you into the air (having said that, the right trigger makes you “self-detonate”, killing you. I found this out the worst way). You can ‘splode mid air to continue a jump, and ‘splode once more for a third mid-air jump. The game is fairly robust, sporting 50 single player levels and 50 multiplayer modes (I think), although as is the major complaint with this game, they go on for too long and get too hard. Overall, ‘Splosion Man is a good XBLA title. The levels are interesting, the character is very quirky, and the boss fights spice things up. I’d like to see more boss fights in the sequel actually. Take notes, Twisted Pixel.

For a main course, the game I refuse to refer to as a “Metroidvania” style game, Shadow Complex. This game is also a 2.5D platformer, except this time you play as Nathan Drake-alike, Jason Flemming, although from this point on he shall be called Jason Asskicker. The story, inspired by an Orson Scott Card novel and written by Peter David, involves Asskicker and his girlfriend of apparently one day Claire going into some caves, but discovering a group of well-equipped home-grown terrorists who are preparing to cause civil war in the US of A. After Claire is capture Jason fights his way through the shadow complex, risking his life on several occasions to save the girl he’s known for one day. Plotholes aside, Shadow Complex is a good game. At the start of the game, you have a flashlight, climbing gear and a gun, and that’s what makes it so brilliant. As you hang from a ladder and blast a guard’s head in, you feel badass. When you jump off a ledge and punch a guard in the neck, you feel badass. When you fire at someone with anti-riot foam and then fire a grenade at the foam and it explodes, you laugh for a bit, then realise how badass it was. This game should be sold as a badass simulator. Seriously. It’s just a shame that towards the end, the sheer amount of enemies turns the game into more of a run and gun affair. Closing statements; Solid all-round game, few niggles.

For dessert, a classic given a new dressing, it’s The Secret of Monkey Island; Turbo HD Remix, or whatever. Although the game remains exactly the same, this new version features full voice acting, hand-painted HD backgrounds and characters and some smoother animations. First of all, SoMI is my third favourite MI game, after Curse and Revenge. My feelings towards this new game are slightly odd, in that I feel that a bit more work could have been put into it. Some of the voice acting seems weak, and whilst Earl Boen does a fantastic job with LeChuck, some of Guybrush’s lines sound slightly tired. Sorry, Dom... So to summarise, nice to hear the voices in the original, but doesn’t exactly meet my expectations. Here’s to the sequel, an infinitely better game.

So that’s that. I’ve also got the two Fable 2 DLCs but we can cover those another time. Coupla weeks, I dunno. I might do a bit about Fable III as well.
Next time on The Starting Village, I get Fallout 3, then my brain explodes from joy. See ya then!