7 Mar 2010

Plants of Mass Destruction

So, as February levels up into March, I peek my head out of the trenches and survey the battlefield that is gaming.

Unnecessary metaphors aside, I've been playing two games recently. Both of them quite heavily feature plants. Let's go!

Eufloria is an indie game by two developers, Rudolf Kremers and Alex May, and is a sort of exploration/RTS hybrid. It's very much as describe on it's site, an ambient game. The goal is to send your seedlings to other asteroids and plant them, so that they can create new seedlings. You encounter opposition in the form of rival seedlings and have to fight them off using defensive trees and the seedlings themselves. One rather cool feature is the ability to zoom in and out of the battlefield using the scroll wheel. From far away, you can view all of your asteroids, with dots representing your seedlings, but you can zoom right down to the level where you can see all of your seedlings firing at the enemy. It's a neat feature.

Plants Vs. Zombies... It feels weird typing this, since originally I was not a big fan of the whole concept of tower defence where your towers can be destroyed by the enemy. But PvZ has really grown on me. It's a fun game with a fair amount of longevity, since you can replay the adventure mode again with a slightly harder difficulty level. The games sense of humour is fantastic, and the final boss fight in the adventure mode is a good laugh. The achievements give the game a real sense of depth and give you something to aim for.
I take it all back, Plants Vs. Zombies. You're alright.

I started this post on Wednesday evening. So much has happened in terms of gaming since then. Grr.

See y'all in the garden!

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