Still working on posting more regularly. It's getting there. Maybe I'll post twice this month. Who knows?
Bioshock 2 was released, what, in March, possibly? I actually got it on release day for 35 quid, and it's now 7.99 on Amazon. Ah well time makes fools of us all.
Anyway, after playing it for a bit the day after release I remember thinking that it was vastly similar to Bioshock, which at the time, I had just finished playing. It wasn't bad but it seemed kinda samey which, when considering Bioshock, isn't all that bad. I got up to the second Little Sister Gather, and died quite efficiently, which led me to get stuck in a rut of not having enough money to buy ammo, and not enough ammo to kill Splicers. After a couple of attempts I quit out, and wandered off to go to a job interview.
About four months later (having passed the interview and training for the aforementioned job) I decided to pop back into Rapture, to see if anyone had fixed that leak (Spoiler: No)
It's more of the same. The plot might be a bit more convoluted, and some of the characters might be stereotyped, but under the skin, Bioshock 2 is almost a mod of the original. That's not to say that I didn't like it. The weapons started off disappointing, but once I got hold of the double barrelled shotgun, I was kicking ass all over again. The final upgrade to it left me somewhat disappointed. Random electro shocks? If I wanted to electrocute people I'd use Electro Bolt. Although I don't see why I would. Incinerate! is clearly the way forward.
Aside from the weapons and the plasmids, there's something a bit off about Bioshock 2. Nothing ever really felt as scary as it did before. There was a moment when I walked into a toilet and saw an EVE hypo on the floor I picked it up. When I turned around, a Spider Splicer dropped from the ceiling. Normally this would scare the crap out of me, but instead I went "Oh", hit him in the face with my shotgun, and blasted him across the room. It was then I realised I wasn't worried anymore. This was towards the end of the game and I was fairly tough, but still, I felt some of the magic had gone.
Speaking of the end of the game, the final area is a real plateau. The game builds up to a big crescendo and then just flat lines after a cool fight in the dark with a couple of Big Sisters. There's a interesting bit where you play as a Little Sister (Spoilers, I guess), but apart from that the end drags on for way too long.
Overall; I liked Bioshock 2, but I can see why it didn't go down too well. It didn't really try anything new.
Gasp, a new Bioshock Game! What a strange coincidence! Almost like I planned this post!
Immediate impressions; Apart from a dumb name, looks really REALLY promising. Can't wait to see where Irrational Games go with this.
Next time, shootings things in dark forests and being arty, it's Alan Wake, y'all!
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